Digi-log Collision! - What happens when digital crashes into the analog world? Use digital tools/concepts to create physical objects/experiences. Eg. 3D print, laser cut, physical computing, processing, physical pixel, or other “in and out of the computer” processes.
digital vs. analog:
look at this analog ruler... wow... so analog.
The term "analog technology" is rooted in the word "analogy."
For example, a ruler is a type of analog technology used to measure length. You place the ruler against your finger and mark it on the ruler. The ruler then becomes an analogy for your finger. It is not your finger, but we can imagine the length of your finger based on this analogy. "Until computers started to dominate science and technology in the early decades of the 20th century, virtually every measuring instrument was analog. If
you wanted to measure an electric current, you did it with a moving-coil meter that had a little pointer moving over a dial. The more the pointer moved up the dial, the higher the current in your circuit. The pointer was an analogy of the current. All kinds of other measuring devices worked in a similar way, from weighing machines and speedometers to sound-level meters and seismographs (earthquake-plotting machines)."
Analog technology also stores words, pictures, and sounds as representations (analogies) on things like plastic film or magnetic tape. Think film, cassette tapes, VHS....
Look at this digital watch. boom. the future is now.
The term "digital technology" is rooted in the word "digit." This is because digital technology converts the information (words, pictures, sounds) into numbers (digits) and display or store the numbers instead. People generally accept digital technology by thinking of them as electronic or computerized and analog technology as more physical. There certainly can be a grey area between.
Our goal for this project is to create a project that rides the line, and/or weaves in and out of the digital and analog realm.The most basic in and out computer processes are printing, scanning, video and photo editing... but there is so much more!
Map your project's movement:
analog person poses -> *snap* goes into digital camera -> digitally touched up -> comes out of digital printer -> onto analog paper -> altered with analog scissors and analog crayons -> digitally scanned back into computer at higher resolution -> digitally altered into moving image -> digitally projected -> onto analog wall -> digitally captured on video -> digitally broadcast on social media -> digitally captured on screen shot -> digitally printed -> onto analog paper -> hung above my analog bed -> where I lay my analog head. fin.
3D printing: An additive form of digital sculpture. Create a digital form and print it into the analog world!
resources: BTU lab,